The next level.
After a brief hiatus to make way for the multiplayer trailer, our Community Spotlight is ready to shine once again. This week, the glow falls on the glorious group of mapmakers over at Monitor Built. If you're looking to flex your creative muscle, you might want to read up. Here's what they had to say for themselves.
"The main goal of Monitor Built was to create a helpful spam free Xbox 360 community that revolves around the Halo 3 game mode, Forge. Monitor Built originally started off as a Bungie.net group founded on June 27, 2008. On June 28th, 2008, the just started Bungie.net group got a free hosted forum and got to work. With the newly created forum more members started to flow in and Map Maker Guardians, the original name, was being recognized as a community. With Map Maker Guardians running for four months it was decided again that it was ready for the next level.
The new forum could not of been possible without the help of Archon Gold, who supplied everything needed for the new site. After about a week of discussing the new sites name (Monitor Built) and Archon setting up the domain, it was finally time to release the new site on October 31st, 2008. Today, Monitor Built's goal to create a community that is spam free and the members feel that they are an actual member instead of a number. The site is always under little minor changes for the better and competitions, tournaments or events are always being thought of along with the Columnists working on featuring maps."
Q. What are some of Monitor Built's favorite spaces?
A. We usually enjoy symmetrical Capture the Flag maps, they never cease to provide us with long and intense battles that pump adrenaline through you the whole time through. There's nothing like returning your flag an inch away from the opponent's return point to keep the game alive. Wishbone (which can be found in the current Bungie Favorite Files) is usually the map we're duking it out on with these matches. Wishbone takes some tactics, teamwork, brains, and well... a little skill with a sniper, just how any map should play right?
Q. What about game variants?
A. Well, as you've seen already, Multi-Flag seems to be a favorite for our community, but another community favorite for us is any gametype involving some mongoose driving. Rocket Race, Battle Snipes, Cat 'N Mouse, you name it. You experience some sort of thrill while being chased around and shot at. It's sort of like the thrill you got as a little kid running around the sandbox spitting at your friends... I guess...
Q. What would you like to see in Matchmaking that isn’t there already (besides spitting)?
A. Well, before Action Sack, we would've said we wanted a playlist with custom mini-games, but that's been covered. Thanks Bungie.
But what we'd really like to see is a playlist, or at least a double exp playlist for a gametype called Conquest. Conquest is a game variant of Flag Rally where there's 5 or 7 territories (depending on map size) placed throughout a linear path. You and your teammates traverse through the map capturing territories, and clash in the middle fighting for that last piece of land that will give you an advantage. It's like Tug-of-war sort of. Your constantly pushing forward and falling back, and it takes brute force by teamwork to win. You'll find the Conquest gametype and a map called "Plunder" in our Favorite Files.
Actually, you can find all of their week one content in
Bungie Favorites. Right now. What are you waiting for? Go and get 'em!